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"If you're a member of the official L4DMapper mailing list, you will have gotten an email today from Chet Faliszek himself, titled; "Working on a campaign? Need audio?".
Here's what he had to say:"
Here's what he had to say:"
Chet Faliszek wrote:
We are going in to the studio to record the characters for L4D2's new DLC "The Passing." In these sessions we might have some extra time. So I thought instead of just everyone going home early, we could grab some audio for the community. I need requests in as soon as you can and I can't guarantee anything as we may not be able to get to all requests.
But that said, if you are currently working on a project and would like some custom audio for your campaign email me directly at chetf@valvesoftware.com with the request.
The rules.
It needs to be for an active project, so include your project name and a link to the project page. It can be a work in progress.
You need to specify the character (any of the
and the line or general speech opportunity you want.
It cannot contain trademarks, profanity not currently in the game, talk of sexual nature, talk outside of the character's nature etc.
For example.
Francis cannot say, "I hate iPods"
But he can say, "I hate mp3 players."
Audio will not be returned until after "The Passing" DLC is released (we need to wait on localization etc) but I will inform you before then if we were able to record it.
We are limited in space and sessions start VERY soon (we only know we have space now because we are about to start recording, Nick may already be too late to record but we can try), so get your request in now.
Thanks,
Chet
We are going in to the studio to record the characters for L4D2's new DLC "The Passing." In these sessions we might have some extra time. So I thought instead of just everyone going home early, we could grab some audio for the community. I need requests in as soon as you can and I can't guarantee anything as we may not be able to get to all requests.
But that said, if you are currently working on a project and would like some custom audio for your campaign email me directly at chetf@valvesoftware.com with the request.
The rules.
It needs to be for an active project, so include your project name and a link to the project page. It can be a work in progress.
You need to specify the character (any of the
and the line or general speech opportunity you want.It cannot contain trademarks, profanity not currently in the game, talk of sexual nature, talk outside of the character's nature etc.
For example.
Francis cannot say, "I hate iPods"
But he can say, "I hate mp3 players."
Audio will not be returned until after "The Passing" DLC is released (we need to wait on localization etc) but I will inform you before then if we were able to record it.
We are limited in space and sessions start VERY soon (we only know we have space now because we are about to start recording, Nick may already be too late to record but we can try), so get your request in now.
Thanks,
Chet
Links: • Source Written By: Anias - 05.02.2010 - 23:12 [1] comment, latest by Dactyl - 06.02.2010 - 12:30
clowN wrote:
Ladies and Gentlemen,
Saturday 6th of February L4D2Cups presents 8 slots invite only Confogl cup.
This cup will be played over two days with the Quarter & Semi-Finals being played on Saturday and the Grand-Final on Sunday.
Eight top European sides will gather and fight for the small cash prize and infinite glory of victory being live casted for almost ten hours straight.
For cup details and the live stream checkout:
L4D2 Cups Website
The Crew:
Stream & Organizer:
Ted
Shoutcasters:
clowN
Larry
a k i b a
Diniz
I hope to see you guys watching this live tommorow cya then!
-Let's shoot some commons! ^_^
Ladies and Gentlemen,
Saturday 6th of February L4D2Cups presents 8 slots invite only Confogl cup.
This cup will be played over two days with the Quarter & Semi-Finals being played on Saturday and the Grand-Final on Sunday.
Eight top European sides will gather and fight for the small cash prize and infinite glory of victory being live casted for almost ten hours straight.
For cup details and the live stream checkout:
L4D2 Cups Website
The Crew:
Stream & Organizer:
Shoutcasters:
I hope to see you guys watching this live tommorow cya then!
-Let's shoot some commons! ^_^
Here is the list of teams competing:
The cup is being played from 13:00 CET (Central European Time) until 21:00 CET - This equates to 04:00 AM PST until - 12:00 Midday PST & 07:00 AM ET (Eastern Time) until 15:00 ET on Saturday.
The Grand Final is being played on Sunday at 15:00 CET, 06:00 AM PST & 09:00 AM ET.
Forum Thread is here.
Links: • L4D2 Cups Written By: w'll - 05.02.2010 - 22:29 [1] comment, latest by bushworlda - 08.02.2010 - 02:51
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Gameplay
Now ghost PZ's can never be staggered
Enabled PZ bots
PZ bots use their more aggressive survival mode behavior in versus and scavenge
Enabled finale manual spawn by default
Fixed human PZ players not getting counted when they were dead, allowing extra PZ bots to spawn
Reduced effectiveness of melee weapons against the Tank ( 5% of max health, from 10% )
Fixed a case where a player who dies, then is rescued from a rescue closet, and then is revived from a ledge hang receives the secondary weapon that he lost when he was initially killed
Improved SurvivorBot AI in cases where the bots refused to shoot through their teammates and became non-responsive
Fixed issue with witch sometimes taking on uncommon common properties
Fix for cheaters quitting before the vote to kick them would succeed and avoiding ban on server
VAC banned users can now play L4D2 single-player, commentary mode and credits
Map Fixes
Dark Carnival Fair Ground: added env_player_blocker to keep special infected from getting stuck
Dark Carnival Fair Ground: added navigation area that was missing
Dark Carnival Fair Ground: Disconnected drops that were blocked by the top of a fence
Swamp Fever Plank Country: Deleted 2 nav areas that connected between tree trunks you can't pass through
Swamp Fever Shanty Town: Redrew ladder thinner so special infected could climb up to the roof
The Parish Waterfront: Fixed various navigation areas
Mall: Tuned spawning for difficulty
SDK Content
Added missing nature/blend tooltextures added
Added missing cs models/textures
Added missing acunit01 model/texture
Added missing ammo_can_02 model/texture
Added missing patio_chair model/texture
TY to Hobo Joe for the speedy post
Discussion goes here
Gameplay
Now ghost PZ's can never be staggered
Enabled PZ bots
PZ bots use their more aggressive survival mode behavior in versus and scavenge
Enabled finale manual spawn by default
Fixed human PZ players not getting counted when they were dead, allowing extra PZ bots to spawn
Reduced effectiveness of melee weapons against the Tank ( 5% of max health, from 10% )
Fixed a case where a player who dies, then is rescued from a rescue closet, and then is revived from a ledge hang receives the secondary weapon that he lost when he was initially killed
Improved SurvivorBot AI in cases where the bots refused to shoot through their teammates and became non-responsive
Fixed issue with witch sometimes taking on uncommon common properties
Fix for cheaters quitting before the vote to kick them would succeed and avoiding ban on server
VAC banned users can now play L4D2 single-player, commentary mode and credits
Map Fixes
Dark Carnival Fair Ground: added env_player_blocker to keep special infected from getting stuck
Dark Carnival Fair Ground: added navigation area that was missing
Dark Carnival Fair Ground: Disconnected drops that were blocked by the top of a fence
Swamp Fever Plank Country: Deleted 2 nav areas that connected between tree trunks you can't pass through
Swamp Fever Shanty Town: Redrew ladder thinner so special infected could climb up to the roof
The Parish Waterfront: Fixed various navigation areas
Mall: Tuned spawning for difficulty
SDK Content
Added missing nature/blend tooltextures added
Added missing cs models/textures
Added missing acunit01 model/texture
Added missing ammo_can_02 model/texture
Added missing patio_chair model/texture
TY to Hobo Joe for the speedy post
Discussion goes here
Links: n/a Written By: Rephlex - 05.02.2010 - 18:28 [1] comment, latest by bushworlda - 08.02.2010 - 02:51
Double-Elimination Preliminary (Feb 4 - Mar 4)
Bracket A: http://www.alienwarear...ayoffs/bracket.php?id=919
Bracket B: http://www.alienwarear...ayoffs/bracket.php?id=920
Bracket C: http://www.alienwarear...ayoffs/bracket.php?id=921
Bracket D: http://www.alienwarear...ayoffs/bracket.php?id=922
Bracket E: http://www.alienwarear...ayoffs/bracket.php?id=923
Bracket F: http://www.alienwarear...ayoffs/bracket.php?id=924
Bracket G: http://www.alienwarear...ayoffs/bracket.php?id=925
Bracket H: http://www.alienwarear...ayoffs/bracket.php?id=926
Bracket A: http://www.alienwarear...ayoffs/bracket.php?id=919
Bracket B: http://www.alienwarear...ayoffs/bracket.php?id=920
Bracket C: http://www.alienwarear...ayoffs/bracket.php?id=921
Bracket D: http://www.alienwarear...ayoffs/bracket.php?id=922
Bracket E: http://www.alienwarear...ayoffs/bracket.php?id=923
Bracket F: http://www.alienwarear...ayoffs/bracket.php?id=924
Bracket G: http://www.alienwarear...ayoffs/bracket.php?id=925
Bracket H: http://www.alienwarear...ayoffs/bracket.php?id=926
Links: n/a Written By: Anias - 03.02.2010 - 02:01 [1] comment, latest by bushworlda - 08.02.2010 - 02:52
1st Place: $2,000 - Team 51
2nd Place: $1,000 - Team Vir
3rd Place: $400 - Detox Gaming
Congrats to these teams!!
2nd Place: $1,000 - Team Vir
3rd Place: $400 - Detox Gaming
Congrats to these teams!!
Links: n/a Written By: iSoJu - 01.02.2010 - 19:19 [4] comments, latest by bushworlda - 08.02.2010 - 02:53























